Episode #3: Tell It to the Frogs
- This was the weakest episode yet. I say this as if the series has been showing for weeks; it's only the third episode. But the early plunge into tedium is off putting (I'm pretty sure this will be temporary). I found myself easily distracted during much of its hour-long run-time. Whether this could be chalked up to a general lull in the narrative, a dip in ideas or a calm before the storm scenario is open to question, but there was plenty of dead air surrounding the walking dead this episode.
- Michael Rooker's racist redneck character is already too much of a stock type to be either truly convincing or anywhere near interesting... as yet. (Admittedly he hasn't had much time to flesh the role out, but it's essentially like a harder, more concentrated version of the nutjob he played in The Trigger Effect.) He's trapped on a rooftop with zombies about to breach the door between them and him. We know he survives - it's all but spelled out in the left-dangling images at th end of his scenes. Also, his rant - the wailing pity cry for help he performs whilst struggling to free himself from handcuffs - felt like he was trying too hard. Well, either that or the writers were. His expounding of his lot in life came across as pointless and illogical - a bad, mightily fudged set-up for future events. (I'm holding out for something far more surprising from Rooker - the writing is keeping largely him hidden for now, maybe they have a bigger purpose in store for him.) Norman Reedus showing up late, as Rooker's probably equally racist brother, is good news - I haven't seen him in anything since John Carpenter's Masters of Horror episode Cigarette Burns - but he'll clearly need to ease into the role on early evidence.
- This episode was also the least visually interesting. The settlement scenes (attempts at an end-of-the-world community banding together) are on the whole uninspired, but something - I'm not sure quite what - is telling me that there's more occurring here. More in the offing, that we're not being given yet. It's interesting, but frustrating. There has to be a reason for so much dead time. At least I do hope so. On a side note: The females are rather, er, lightly drawn thus far (and that's putting it nicely). And the dialogue trails off often, occasionally going nowhere. I was left with one overriding feeling at the close of this episode: something's gotta give.